Creative Media and Game Technologies

Breda University of Applied Sciences
Miasto, kraj
Breda, Netherlands
Czas trwania studiów
4 lata
Zakres programowy
Video Games & Multimedia
Koszty studiowania
2168.00 EUR
Język nauczania
English (ENG)
Rodzaj studiów
Rozpoczęcie studiów
Zakończenie rekrutacji
O programie
Wymagania rekrutacyjne
Możliwości kariery
Is it your dream to work in the game industry? In our game programme, one of the best in the world, you learn how to make interesting, attractive and, above all, playable games.

In this programme you will be trained in creative, technological, and commercial skills. Game careers require you to have both a broad knowledge of game development and deep skills in your chosen area of expertise, such as 3D visual arts, high-end video game development, animation, audio, gameplay, level design, production, or programming.


Role based learning


The educational structure of this programme is Role Based Learning (RBL) and is based on Project Based Learning (PBL). This is a teaching method in which students gain knowledge and skills in their chosen role by working for an extended period of time to investigate and respond to a complex question, problem, or challenge. The focus is on facilitating students to become self-driven learners that can analyse a problem and use all the resources around them to find solutions. 

During your four years of study you will work in a simulated game development studio on different game projects. The majority of your time will be spent working on projects either individually or in groups, and attending workshops.  

When you first enter the programme, you choose one of the study paths. During the second year you can switch paths to become a ‘general developer’ with mixed skills, or you can stay in your specialisation for the remaining projects.

The first year you can opt for the following pathways: 

  • 3D Visual Arts

  • Programming

  • Design & Production

Wymagania rekrutacyjne
  • Wypis ocen – jeśli wciąż się uczysz i dlatego nie masz jeszcze świadectwa ukończenia szkoły średniej, bardzo ważne jest załączenie wypisu. Szczegółowe informacje na temat sposobu wypełniania tego dokumentu oraz termin jego przesłania znajdziesz tutaj.
  • Świadectwo dojrzałości – w przypadku ukończenia szkoły średniej nie potrzebujesz wypisu ocen – wystarczy, że do formularza aplikacyjnego załączysz Świadectwo dojrzałości wraz ze świadectwem ukończenia liceum (bądź technikum).

Przed aplikacją sprawdź wymagania bezpośrednio na stronie uczelni. W przypadku problemów ze znalezieniem szczegółowych, aktualnych wymagań, skontaktuj się z konsultantami Kastu.

Wymagania odnośnie języka angielskiego

Spełnienie wymagań w zakresie języka angielskiego można udokumentować w następujący sposób:

  • IELTS - 6.0
  • TOEFL – 80
Ważne wymagania

In addition to the legally established admission requirements, we ask for a number of qualities that can help you to become a successful game designer.

You need to be: 

  • Creative 

  • A problem solver 

  • Entrepreneurial 

  • Team-work oriented 

  • A multi-modal communicator 

  • In love with making games (not only with playing them!) 


Dodatkowe wymagania
  • CV

In Keuzegids HBO 2016 (an independent guide containing a systematic quality comparison of study programmes in higher education) you can find an indication of the labour market prospects for recent graduates (average starter salaries and unemployment rates among recent graduates). Graduates of the Creative Media and Game Technologies / International Game Architecture and Design programme earn a starter salary of approximately € 2,100 a month before tax. Some 87% of the graduates have found a job at bachelor's level. You most likely start in assistant's positions and work your way up to higher positions, such as lead designer, lead programmer, art director or producer, to name a few.  

Portfolio market

The games industry has an urgent need for high-quality specialists. When you enter the labour market, you will see that employers are not so much interested in degrees, but in practical results.  
When applying for a job, you could be selected based on the portfolio which you will compile throughout your study. 

Career examples 

Alternative careers for programmers 

  • Companies involved in Virtual Reality 

  • Companies which visualise data and have a need for creative technicians 

  • Simulations (such as driving simulations) 

  • Companies developing products for medical applications 

Alternative opportunities for visual artists 

  • Agencies that specialise in visualisation, such as architecture 

  • Animation studios 

  • Film and television productions 

  • Advertising agencies

Alternative opportunities for Design & Production 

  • Game journalism 

  • Game criticism 

  • Positions in interactive / branching story writing 

  • Production roles in any digital media industry